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How to render only part of your object (or workarounds)

Hello, Here is the picture: a) There is a square (or cubioid for that matter) that has certain bounds. It is suppose to get suck trough the portal at the end of the level. How do i achieve that only...

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Terrain / "water" texture depth/rendering problem

Hello, I made simple flat terrain with river. I added filler texture and i have encountered some graphical issues (it is same if i use simple unity water). I appended 2 images. Left is game view and...

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Type or namespace could not be found - monodevelop

All of the sudden, i have 78 errors of this kind in monodevelop. In unity editor, there is no errors and also game playes ok. All of the scripts in which the error occures are the editor scipts that...

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ugui, onclick, acceptable function signatures

Hello What kinds of functions are acceptable for ugui onClick event? So far I noticed that return type must be `void` and function can have either no parameter or a single primitive parameter `string`,...

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play-games-plugin reveal hidden incremental achievement

Hello, I'm using [Play-games-plugin for unity][1] and I am trying to reveal achievement. Typically it goes like this: Social.ReportProgress("Cfjewijawiu_QA", 0.0f, (bool success) => { // handle...

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Windows build much brighter than running in editor.

There is great difference between in-editor lighting and built game lighting and I just cant put finger on the problem. Even after I disabled all the lights I could find, it is still shinning like...

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