Quantcast
Channel: Latest Questions by Lovrenc
Viewing all articles
Browse latest Browse all 12

Terrain / "water" texture depth/rendering problem

$
0
0
Hello, I made simple flat terrain with river. I added filler texture and i have encountered some graphical issues (it is same if i use simple unity water). I appended 2 images. Left is game view and right is scene view (issue appears identically in both views). If camera is directly above terrain (looking down), everything looks ok (though, when i sam moving camera vertically, water is fluctuating up and down). (Scene view is not directly top down, you can already see rough edges). ![alt text][1] When i add some angle to camera, everything looks broken, unless i am certain distance from the terrain. ![alt text][2] How does Unity decide? What is wrong here? [1]: /storage/temp/15697-terrain+1.jpg [2]: /storage/temp/15696-terrain+2.jpg

Viewing all articles
Browse latest Browse all 12

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>